Reviews look positive, but there are only a few so far.
It's free to play.
- Story and characters: 8 reviews raised it, mostly praise
- Gameplay: 6 reviews raised it, mostly praise
- Audio: 5 reviews raised it, mostly praise
- Combat: 5 reviews raised it, mostly criticism
Based on 55 player reviews · updated 14 days ago
What players think
The recurring themes across 34 analysed reviews: what players praise, what divides them, and what to know.
It uses sound effects, story cues, and fading colors in a surprisingly moody way, and is a lot of fun to boot.
If I changed all my other reviews to positive, this game wouldn't suddenly change from text-only to having decent graphics, gameplay, nor will it suddenly become popular amongst gamers, if you recall, the peak player count was only 5 players who didn't stick around.
It uses sound effects, story cues, and fading colors in a surprisingly moody way, and is a lot of fun to boot.
Now, the bad points: I do think it's a little too easy to kick the bucket sometimes-- it would be improved if there were less need for level memorization.
Theme by theme
Every theme is scored by what reviewers actually said about it, not just whether they recommended the game.
Ranked by how many sampled reviews mention each topic. A topic sits in a column by what reviewers said about that topic; the percentage beside it is how many of them recommended the game anyway.
The data behind the verdict
For the players who want the receipts.
We’ll surface hours-played once playtime ingestion ships.
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