- Gameplay: 26 reviews raised it, mostly praise
- Controls: 21 reviews raised it, mostly praise
- Graphics: 13 reviews raised it, mostly praise
- Difficulty: 27 reviews raised it, mostly criticism
- Interface: 7 reviews raised it, mostly criticism
Based on 802 player reviews · updated
What players think
The recurring themes across 300 analysed reviews: what players praise, what divides them, and what to know.
*hocus*, created by Yunus Ayyildiz and Sho Ohhira and published by Yunus Ayyildiz, is a quietly captivating puzzle game that builds its entire experience around perception rather than complexity.
Playing with a gamepad makes moving the cube instinctive, but playing with a mouse is fine too.
The graphics are great and the mechanics are solid, but it just doesn't provide enough "puzzle" for people like myself.
Paired with a subtle, ambient soundtrack, the overall atmosphere feels almost meditative, encouraging players to slow down and engage thoughtfully with each challenge.
Theme by theme
Scored on what reviews say about each topic, not the thumbs.
What you get
Can you play it alone, does a controller work, does it run on your machine.
Play modes
- Single-player
Controller
Steam lists no controller support.
Store features
- Family Sharing
- Includes level editor
- Steam Achievements
- Steam Leaderboards
- Steam Trading Cards
Platforms
- Windows
- macOS
Should I buy it now?
Based on Steam price history.
We haven't seen it on sale yet.
If you liked this one
Reviewed games that overlap most with this one.
No recommendations for this game yet.
This game doesn’t overlap enough with games Crit has reviewed.
