It depends on what you're after.
At $24.99. We haven't seen it on sale.
- Story and characters: 119 reviews raised it, mostly praise
- Graphics: 22 reviews raised it, mostly praise
- Interface: 16 reviews raised it, mostly praise
- Bugs: 22 reviews raised it, mostly criticism
- Crashes: 19 reviews raised it, mostly criticism
Based on 346 player reviews · updated 10 days ago
What players think
The recurring themes across 300 analysed reviews: what players praise, what divides them, and what to know.
Speaking of manifesto, while the writing is for the most part pretty enjoyable... this game suffers from lazy twitter writer syndrome.
The tavern interior looks pretty nice, with good models, textures, and animations, but it's always the same; there's no variation between games, you can't move anything around, and any modifications or improvements to the tavern make no visual difference.
-Seemingly at random camping events will break and not allow you to select any options. (once again, either main menu and reload save if you're ballsy or full game restart and lose any quest progress you made before it occurred)
It's simple and does not require much mentally draining dedication, yet is easily immersive with wonderous music.
Quests range from almost too easy to how did anyone even survive the trip home.
The quest log would be better in chronological (rather than reverse-chronological) order to make it easier to read -- and a button to save it somewhere would be nice, too -- and the loading times can be surprisingly long.
Theme by theme
Every theme is scored by what reviewers actually said about it, not just whether they recommended the game.
Ranked by how many sampled reviews mention each topic. A topic sits in a column by what reviewers said about that topic; the percentage beside it is how many of them recommended the game anyway.
Should I buy it now?
Crit’s read on the price, from Steam price history.
Currently $24.99. We haven't seen it on sale yet.
The data behind the verdict
For the players who want the receipts.
We’ll surface hours-played once playtime ingestion ships.
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