- Gameplay: 44 reviews raised it, mostly praise
- Difficulty: 18 reviews raised it, mostly praise
- Graphics: 16 reviews raised it, mostly praise
- No recurring complaint surfaced in 176 sampled reviews
Based on 221 player reviews · updated
What players think
The recurring themes across 176 analysed reviews: what players praise, what divides them, and what to know.
Dungeon Deathball, developed and published by Matt Glanville, is a creative hybrid of tactical strategy, roguelike progression, and sports-inspired gameplay that defies easy classification.
The difficulty curve is fair but demanding, forcing you to learn enemy behavior and adapt without relying on luck.
The graphics are cute and colourful, and have some funny, brutal animations as well.
The soundtrack, built around driving chiptune beats, complements the intensity of the action perfectly—energetic but not overwhelming, evoking the tension of a match in progress while reinforcing the game’s roguelike energy.
It’s a challenging, clever, and rewarding experience that bridges the gap between sports simulation and tactical combat with surprising elegance.
Theme by theme
Scored on what reviews say about each topic, not the thumbs.
No recurring complaints in this sample.
What you get
Can you play it alone, does a controller work, does it run on your machine.
Play modes
- Single-player
Controller
- DualSense Controller Support
- DualShock Controller Support
- Full controller support
Store features
- Custom Volume Controls
- Family Sharing
- Keyboard Only Option
- Mouse Only Option
- Playable without Timed Input
- Stats
- Steam Achievements
- Steam Cloud
Platforms
- Windows
Valve device support
Should I buy it now?
Based on Steam price history.
The lowest we've tracked is $3.59.
If you liked this one
Reviewed games that overlap most with this one.
No recommendations for this game yet.
This game doesn’t overlap enough with games Crit has reviewed.
