Reference price converted at today's rate. Steam charges in US Dollars.
5,085 games tagged
43% of the games Crit has analysed here land on Buy and 7% on Skip. It overlaps hardest with Casual, which covers 3,077 of them.
A relaxing idle incremental game where you break tiles, earn coins, and upgrade your growing swarm of balls. Aim your shots to speed up your progress, or sit back and let the game play itself.
A Dark day follows every night. Nothing will stop the world's cycle; it's your choice to change the outcome. Some days are easier than the last, but the strong face the challenge.
Take over an area with your minions! Place minions to attack for you! Prepare for your journey by upgrading! You need to continue onward...
Struggle. Fall. Triumph. Hold on. A small yet grand journey across life. Simple interactions connect seemingly unrelated moments, from the microscopic to the cosmic.
Juggle interconnected minigames in a multitasking incremental where your performance in one affects all the others. Earn promotions, unlock new challenges and abilities, and climb from intern to the top as the whole office gets harder to manage.
ARCASCIAN is a minimalist ASCII-rendered fantasy FPS built around fast runs, procedural dungeons, and relentless combat.
A Rhythm runner that turns ANY song into a level! Drop in an MP3, a folder, or a link and run!! Jump, duck, spin through the crazy funk
Shinjuku doesn't forgive. A village panda chasing neon lights. Join the legendary TohoKids, hack your enemies, and remember: here, your data is worth more than your life. How far will you go to avoid becoming just "meat for the slaughter"?
Tutorial Hell is a first-person comedy game about a tutorial that wants you dead. I'm Nigel. I'm a chicken. I'm contractually required to teach you the controls. The first lesson is PRESS W TO MOVE FORWARD. Please press W. Nothing bad will happen. Trust me.
Revive a silent speaker and rebuild the beat in this music-driven incremental arcade game. Shatter Crumbs, collect Echoes, unlock instruments, and stack upgrades into an evolving groove.
You cross paths with an unknown entity. With a modified anti-materiel rifle and sawed-off, parry their attacks to the beat in DIJKSTRA ORDER.
Your gun is your engine. Recoil is movement; firing opens a vacuum that pulls in mass-bearing shards and yanks your heading. A full XP bar stops time: rewrite one physics law, or abstain to vent heat and heal 1 HP. Seven chambers, 15-30 minutes.