Reference price converted at today's rate. Steam charges in US Dollars.
28,009 games tagged
30% of the games Crit has analysed here land on Buy and 20% on Skip. It overlaps hardest with Adventure, which covers 21,846 of them.
A RPG with tough combat and subtle humor. Purify crystals, explore dangerous dungeons, and complete quests in a world that doesn’t take itself too seriously.
Use the moonlight spell to trade places with objects and escape from the mysterious nightmare in this short puzzle adventure!
Think over the path in advance and you will succeed!
Jump through different worlds to find your lost sheep.
Cursed Core is a small, hardcore survival sandbox set in an open, randomly generated world.
Yet Another Incremental Game (But This Time About Coding) is an idle clicker about... coding (thanks, Captain Obvious). Smash your keyboard, spawn code, and discover the questionable joy of programming. No actual skills required.
Dracs After Dusk is an arcade, top-down shooter. Blast through bloodsuckers as the sharp shootin’ sheriff of a wild west town. Battle the deadliest bosses, claim weapons from the Armory to fuel your leaderboard topping run. It's an old school quarter muncher but luckily you have unlimited credits!
這是最初為了拯救某個人而開始的故事,從看似倉促的冒險一步一步踏入更深沉的謎團之中... 你的記憶和選擇,將會決定世界的命運。
A pixel art action roguelite where you defeat enemies to transform into them, gaining their abilities in fast-paced, strategic, and intense combat.
A story about a stone that wants to become a star..! Help the main character, the stone, climb up the world tree and become a star by jumping and moving only. It is the best game to test your patience and skills!
The Legend of Fatinha is a gift for my wife and child, made in spare time. No AI – art, code, music almost all by me. This medieval world holds my love for family, classic RPGs, and words to share. Hope you love Ruby's story – she means the most. May this gift bring you a warm, fantastic adventure.
Steer to aim. In this top-down naval roguelite your broadside is the crosshair: swing it across a pirate's stern for double damage, read the shifting wind, and fit out one sloop gun by gun across three hostile seas. Come home richer, or don't come home at all.