Reference price converted at today's rate. Steam charges in US Dollars.
2,387 games tagged
33% of the games Crit has analysed here land on Buy and 29% on Skip. It overlaps hardest with Building, which covers 1,375 of them.
Stack cards to gather food, craft equipment and build a home for a society of misfits. Trade spare cards for brass and buy mysterious parcels. Recruit unique citizens, keep them fed and defend your growing settlement as the nights grow more dangerous. Something far worse is waiting beyond the gate.
Choose from 29 nations in this 19th-century strategy turn-based game. Conquer valuable lands, build armies and navies, forge alliances, wage war, and lead your nation to global dominance.
Design, build, and manage a college campus. Become an architect of a prestigious university that only accepts the most elite students, or a community college that allows for normal everyday folks to pursue an education regardless of their academic background. What will you build, Architect?
Each day, light up a world map by drawing five random city cards each cycle. Collect the same city in five rarity levels, unlock Steam achievements, and list your discoveries for sale on the Steam Community Market as you build a collection that spans the globe.
Voxel Keeper takes the dark and gritty foundations of classic dungeon management and rebuilds them inside a fully 3D voxel world.
A city sim where money never comes from nowhere. You lay the streets and zone the lots; residents build with their own money, open businesses, hire and leave if work or food runs out. Click any payment and see whose pocket it came from. Grow a camp into a metropolis.
Lead a slime colony through a living pixel world. Take direct control of individual creatures, grow new nests, face rival species and guide your colony through a campaign of changing worlds. Explore unfamiliar biomes and fill your illustrated bestiary with discoveries.
Settle an island and grow it into a busy town in this relaxed city builder. Create roads, farms, and watch citizens carry every good on foot. Research new technology, upgrade shelters for more citizens, and keep every home supplied.
Goblins live for about 20 days. Build a colony that outlasts them. Grow food, dig into the hillside, organize workshops and hauling, and prepare for raids. Raise the next generation and turn a woodland settlement into a fortress of their own.
Explore a living freshwater world, form Soul Bonds with wildlife, inhabit different creatures, and build an ecosystem of your own.
Sail your island. Bring new land home. A colony sim where heroes of history and myth gather, build and fight to survive. Merge islands, plan your settlement, set each hero’s priorities and automate production—then take command in battle. Turn a tiny camp into a moving homeland.
Build a colony one card at a time in an approachable turn-based strategy game. Buy facility cards, place them on a board-like map, connect production chains, and fulfil royal commissions as you rise through the ranks of the Colonial Office.