Reference price converted at today's rate. Steam charges in US Dollars.
5,791 games tagged
60% of the games Crit has analysed here land on Buy and 6% on Skip. It overlaps hardest with Casual, which covers 5,000 of them.
A poop-collecting sim that turns your entire desktop into a bunny playground. Over 80 pixel-art bunnies hop across your screen as you work, settle into loaves, flop over, and leave poops behind. Trade the poops you collect for furniture and treats to make life with the bunnies even cozier.
Alchemist is a re-playable narrative game which puts you in the shoes of an Alchemist in a medieval fantasy world. Craft potions, earn Tarot Cards, and seek knowledge, taking what you learn into the next playthrough to unlock hidden secrets.
Craft your weapons, strengthen your warriors and send them into different regions. Collect loot, upgrade your workshop and prepare for the Bosses with the new weapons unlocked. While you attend to your own affairs, your warriors will keep fighting for you.
An incremental game about Seu Zé's popcorn cart outside a street cinema in Brazil. Hold the click to heat the pot and catch the popcorn in a paper bag before it hits the sidewalk. The money buys more pots, and one day all of Brazil is eating Zé's popcorn.
Dig up the Egyptian desert. Sweep with a metal detector, shovel and drill through the layers in 1–4 player co-op, brush off ancient treasures and real-size dinosaur bones, haul them home by wheelbarrow or minecart, and build your own museum.
Deep in the bowels of Cocoa Co. lays a terrible evil… Thankfully, June is on the case! Her courageous friend, Golem (that's you!), will venture the building in search of this evil. But be careful: you never know what else you may find there…
Someone's having a bad week. Your job is to pack them a comforting package. A cozy roguelike where every object reacts to the ones beside it, so you really don't want the scented candle next to the old novels. Three parcels each day, Monday to Friday.
Raise a Munshi from an egg, and it is yours for four lifetimes. Feed it, teach it, build it a garden, and take it through sixty-five courses of racing, from a summer meadow to a drowned kingdom, a neon city and a dream made of every world it has run.
An air traffic control game in the tower: sequence takeoffs and landings, call the go-around, and hear pilots answer in real ATC radio. Grow a one-runway island into a hub, then work Haneda, Heathrow, Kai Tak and Lukla by their real rules.