Reference price converted at today's rate. Steam charges in US Dollars.
10,730 games tagged
29% of the games Crit has analysed here land on Buy and 24% on Skip. It overlaps hardest with Casual, which covers 8,970 of them.
PLINKOJI is a Plinko-roguelike about outsmarting randomness. Build your deck from emoji pins, hunt for absurd synergies, take risks and lose - just to come back stronger and find that one game-breaking combo. Defeat isn't the end - it's the beginning of a new strategy.
A rhythm-rewarding incremental game about fixing time across dimensions.
A purely minimalist, text-based idle incremental game! Focused on time management and strategic planning, carefully prioritize your action queue under strict time limits. Death is inevitable, but every loop makes you stronger. Build your automation routines and break the infinite loop!
Turn a pocketful of change into a fortune by cracking open card packs and cashing in what's inside. Chase rare pulls, fill your binders, and pour your profits into flashier upgrades and higher-tier packs. Grade your best pulls, sell them to collectors, and build your card empire.
Attack of the Zektoids! blends active ability timing with deep incremental progression. Buy turrets based on elements and elemental synergies. Choose upgrade paths for each turret. Defeat strong Zektoids to receive powerful gear. Prestige to unlock permanent upgrades.
Horizon Ring is an incremental tower-defense game built around flexible loadouts and distinct playstyles. Balance immediate defense against long-term growth, specialize in active clicking, passive income, towers, or fortifications, and unlock new maps and challenges in endless waves.
There is one broken pixel in this room. It flickers — white to black — and then it holds still and lets you doubt yourself. Find it. Poke it. Go up to the next room. It gets harder. It gets much harder. And somewhere down there, something has noticed you looking.
No one tells you why. You are the villain: sweep a kingdom crowd by crowd for coins, blood and souls. Every weapon must be taken off the boss who carries it. Dark fantasy idle action. The game explains itself exactly once — at the very end.
Buy CardBoxes, reveal valuable cards, build your automated opening factory, and Prestige to grow your fortune even faster. Complete every collection and become the ultimate card collector.
Build a clickbait media empire in pixel-art 1980s New York. Publish outrageous stories, hire outrage algorithms, battle editors-turned-monsters raise Pocket Pals, and sell out - again and again - until you own the news. And the weather.
Critical Failure, Inc. is a comedic fantasy guild-management game about turning preventable disasters into billable heroics. Recruit a roster of deeply questionable adventurers, assemble three-person teams, equip whatever survived the last expedition, and choose contracts based on risk.
A semi-idle crafting sim inspired by Path of Exile, for when you still love the loot but not the grind. Forge gear, gamble on affix rolls, and equip the adventurers who quest and delve in your place. Craft their gear, seal their fate.