Reference price converted at today's rate. Steam charges in US Dollars.
10,822 games tagged
46% of the games Crit has analysed here land on Buy and 11% on Skip. It overlaps hardest with Adventure, which covers 6,776 of them.
Feralpals is a chapter-based mascot horror game. Humanity was wiped out by a pathogen linked to Friendly Pals, genetically engineered creatures, granted human-like intelligence to serve mankind’s ambitions. The Pals are now left behind, imitating their creators' society long after humanity vanished.
Investigate the S.S Vandermeer and discover the fate of those aboard.
A collection of two short stories filled with mystery and confusion.
A decades-old family story intertwined with a modern-day road trip. By identifying dashcam photos, you will reconstruct the route, discover who Robert was, and piece together past events. A real trip, real places, real geolocation.
This is a visual novel game. Become international intelligence agent, investigating a global conspiracy orchestrated by a mysterious organization. Explore the world, meet beautiful and sexy female companions, solve mysteries, and prevent a crisis that could upend the fate of all humanity.
Survive the night shift. Watch the cameras. Manage your power. Try not to get caught by horny animatronics — but if you do, well... that's kind of the whole point. A love letter to FNAF with a very adult twist.
You, a young deacon of the Church of Nature, were forced to sign a contract with white-haired debt collector Yingying to save the bishop. She can read your mind and see through all your shame and desires. She won’t let you go… and you’re falling deeper.
Professor Danny investigates his student’s strange disappearance linked to a decade-old rainstone mystery and the sinister Veil organization. With acquired mind-control power, he uncovers illegal human experiment conspiracies amid dangerous struggles and tangled romance.
A psychological horror interactive novel, Boston 1926. Explore, investigate, lose your footing. Your choices shape a branching story, while your mental state distorts the very page you read. 4 intersecting routes, 12 possible endings, 2 to 5 hours per playthrough.
Run a weaponsmith shop in dark medieval city of Greyhaven. Sell weapons, manage gold, debt, materials, and fame, while customers, beggars, bandits, and rumors reveal the consequences of every choice.
Play as a cat astronaut marketing Earth to strange aliens in this narrative Dada inspired RPG, made entirely out of traditional collage.
You discover a suspicious box on your parents attic. Uncover a long hidden family secret by rummaging through old homevideo and letters.