Reference price converted at today's rate. Steam charges in US Dollars.
694 games tagged
46% of the games Crit has analysed here land on Buy and 34% on Skip. It overlaps hardest with Action, which covers 369 of them.
Command a cannon-firing ship in fast single-player sea battles. Steer with keyboard or mouse, outmaneuver AI captains, collect upgrades, and survive a shrinking arena across tropical, icy, and stormy waters. Unlock ships and captains as you fight to be the last vessel afloat.
Shoot holes through enemy ships from your seat at the controls of a multi-gunned turret mounted on the bow of a dimension hopping spaceship in this seated VR on-rails spaceship turret shooter!
Choose from 29 nations in this 19th-century strategy turn-based game. Conquer valuable lands, build armies and navies, forge alliances, wage war, and lead your nation to global dominance.
A real-time grand strategy game set in the Bronze Age. Lead one of 29 ancient civilizations from a single settler to an empire. Found cities, work the land, research new technologies, advance your culture, and wage war. Will your civilization outlive the age that made it?
Wyrdtide is a viking CO-OP & singleplayer survival roguelite where you don't wade into the horde, you sail your longship straight into it. There's no hero to level and no dodging on foot only a hull, a crew at their posts, and a raid that grows hungrier the longer you last.
Wind and Cannon is a top-down naval roguelite about sailing farther, fighting harder, and seeing how long your captain can survive. Hunt pirates and sharks, fish, trade, upgrade your ship, and push into dangerous waters before the sea finally takes you.
Giantess Naval Defense is a “Giant Girl vs. Kaiju Naval Artillery Defense Game” where you control Orca, the only giant beast humanity can rely on, and fight back against hordes of invading kaiju with devastating naval gunfire.
Rebuild a fallen seafaring family in this single-player exploration RPG set in the 15th century. Read winds and currents, follow rumors to discoveries, and fund expeditions through trade and patronage. Face naval battles and duels as you write a family chronicle across generations.
Captain your own ship in the Caribbean of 1720. Tactical naval battles, swashbuckling combat, player-driven economy, and nation vs. nation port conquest — free to play.
1592, the Imjin War. Lead Yi Sun-sin, Gwon Yul, and other real commanders through seven years of war between Joseon, Ming, and Japan. Fight real-time encounter battles, command a fleet of panokseon warships, and craft your own equipment. A single-player campaign drawn from the historical record.
Command a WWII fleet in Decisive Decks, a turn-based naval deckbuilder. Choose from four nations, build your deck, and chart your course across the oceans. Read enemy intentions, combine gunfire, torpedoes, and air strikes, and use research to shape your strategy.
Found a trading company in the age of sail. Start with one small ship and an empty cove, hunt pirates and smugglers on a realistic sea, and grow a mighty fleet and a thriving harbour town. A single-player naval strategy game where wind, waves and every broadside matter.