Reference price converted at today's rate. Steam charges in US Dollars.
4,870 games tagged
37% of the games Crit has analysed here land on Buy and 15% on Skip. It overlaps hardest with Action, which covers 2,794 of them.
A fast-paced action roguelite where every run brings new upgrades, crazier builds, and overwhelming hordes of enemies. Fight, adapt, and become powerful
A 52-card poker deck, one Galaxy card, one Puppy card. Each round, 3 of 40 events go live and every card carries a random effect. Build the best scoring combinations, spend your rewards in the shop, and win 15 rounds in a row to become a Puppy Poker Legend.
THE TOMB KEEPS EVERYONE. A hard but fair first-person dungeon crawler on a pocket handheld. Every blow shows its shape before it lands: parry the ring, dodge where the arrows point, learn from every death, and climb further each run. One price, no microtransactions.
A co-op roguelike for up to five heroes. Descend a crypt that changes every run, pick gifts, curses and relics, level your skills at the anvil and face the Kings of six worlds, alone or with friends, all the way down to the Hollow Seraph.
A brutal dark fantasy hack'n'slash roguelike. Carve through 100 cursed chambers with a colossal sword, an arm-mounted crossbow and an iron grappling hook, seal pacts in wax and blood, and outlast the bored god who narrates every one of your deaths.
Jianghu Remembers is a hardcore wuxia roguelike auto battler. When the Heavenly Demon descends, time turns back and the memory of that day passes to someone new. Gather companions and manuals through fortunate encounters and hidden realms, and face the Demon. Combine arts into the strongest build.
Plunge into the depths of the ocean with Eyeless Descent, an action-platformer roguelike. Play as Fsh, and embark on a quest into the deep sea to find your stolen eyes. Defeat corrupted creatures, scavenge for new weapons, and master their unique fighting styles to conquer the darkness of the abyss.
You're a mercenary space-ship captain. Drop war machines and infantry from orbit, call down orbital strikes, and micro every unit in slow motion. No base building, no mining, just combat. Every unit you lose costs Credits to replace.