Reference price converted at today's rate. Steam charges in US Dollars.
4,556 games tagged
47% of the games Crit has analysed here land on Buy and 28% on Skip. It overlaps hardest with 3D, which covers 1,666 of them.
*Tactical Combat System* is a realistic modern real-time tactics game set in the turbulent early 21st century. Command your own brigade through large-scale wars, configure every unit, and experience the responsibilities of a battlefield commander.
Defend real cities from night raids on a satellite map of the Earth. Build launchers, nets and radar by day. At night, hunt drones and missiles in the dark before they hit: every strike that gets through puts a city's lights out.
Bio Inc. Total Defense is an incremental tower defense game set inside your body. Command your immune system against massive hordes of viruses, bacteria, and other pathogens. Upgrade your defenses, place them wisely, and fight for every inch of your body.
Daybots is a co-op colony builder and tower defense game: grow a colony, automate its industry, and hold out against solar-powered robots that freeze when night falls. Command from above or step into any colonist in first person, solo or with up to three friends.
Command armies in a large-scale historical RTS combining tactical formations, base building, siege warfare, resource management, and direct battlefield control of your commander.
Build an island economy and command a fleet in this real-time naval strategy game. Haul resources, defend harbor cities, and fight pirates and rival fleets. Earn stars to shape your technology tree, strengthen your ships, and break the blockade.
Command carrier fleets across a pausable real-time galaxy. Build planetary industry, confront strange anomalies, bargain or betray rivals—or become the galaxy’s Pirate Syndicate, turning piracy and Plunder into ever-stronger raids.
Fight, build and command the war. A single-player action-RPG and real-time strategy hybrid: level your hero, raise an army, and push across a procedurally generated island toward the enemy's base — on a map with no drawn lanes, where the front forms wherever you build it.
You are the ancient evil buried beneath a holy kingdom. Tear a lair out of the earth, raise a legion of the damned, break your captives in the torture chambers and feed the living to your beating heart, before the Order of the Pale Sun digs down to burn you out.
> Sack eight castles or die trying. Build your keep on a grid between battles, then > command the fight live — spending food to field archers, knights and siege engines down > one brutal lane. Every castle you take pays plunder. Every one after is tougher.
A story-driven sci-fi RTS. A signal buried under sixty years of noise draws a Singularian expedition into the Veil, where something faster tears the hyperdrive apart mid-jump. Gather, hold the line, and push into the hive toward an ancient artifact. Two asymmetric factions, one crash landing.
A chaotic heist party game where two teams break into a museum at night. Your Hacker gives a one-word clue; your thieves dodge lasers and guard robots, grab the artifact they think is theirs and haul it out. Pick wrong and you help your rivals. Take the cursed one and you lose.