Reference price converted at today's rate. Steam charges in US Dollars.
5,313 games tagged
29% of the games Crit has analysed here land on Buy and 20% on Skip. It overlaps hardest with Action, which covers 2,434 of them.
A fast-paced roguelite card battler where you raid villages. Deploy your army, cast wild spells and build the perfect deck to crush every kingdom in your path.
The prologue continues with new exclusive quests and a deadly dungeon. Survive the first 8 days in post-apocalyptic Chicago, where FPS action meets quarantine inspection. Repair your car and fight your way to the main checkpoint to save your younger brother. The army arrives in 30 days.
Will Earth survive? Experience the Martian invasion from three perspectives. Survive terrifying alien attacks as human, conquer Earth as a Martian, or play the city builder and defend your city against towering Fighting Machines and deadly heat rays. Three games. One war for Earth.
A round castle town: the keep at its centre, four seasonal wards around it, one rampart, four gates. You hold one ward; the rest lie under darkness until you last long enough. Four tower schools, eight fusion towers, free-form mazes, 1-4 player online co-op.
Build a maze out of towers and make the enemy walk the long way to your keep. Play online with up to eight people and send units into each other's mazes. Each unit you send adds to your income. Or play fifty solo levels across ten worlds, where every new world changes how you build.
Withstand The Horde is a casual strategy game. Build a city and defend it against waves of enemies. Achieve victory and expand your territories. Recruit soldiers, raise walls and towers, and withstand the horde.
Sad Damn is hiding. Use your fortress to blast your way to him. Tear through his generals' defenses, get better weapons, and try not to get blown up first.
Hold a mining outpost on an alien world while thousands of insects pour through the rock tunnels like a flood. Place towers on the high ground, aim their firing arcs, and spend the biomass from every run, won or lost, on upgrades that let you hold a little longer next time.
Build your fortress by day and defend it by night. Construct walls, recruit troops, draw powerful cards, and lead your hero into battle against ever-growing enemy armies.
A minimalist multiplayer RTS autobattler about tiny strongholds and enormous armies. Build troop spawners and defensive towers, counter enemy hordes across three lanes, and topple their castle.
A dark hex board. Shadow-crystal creatures march on your last lantern. Build no towers, build light. Aim emitters, bend beams with mirrors, and cross colors to unleash new effects. Every placement re-traces the whole board. A roguelite tower defense made of pure light.
One laser. Build a machine of mirrors, splitters and lenses that burns every step of the path. Light gets tired: every enemy it passes through drains it, so where you split and where you strike is the whole game. A tower defense where you engineer the damage. When it slips mid-wave, grab a mirror.