Reference price converted at today's rate. Steam charges in US Dollars.
9,955 games tagged
37% of the games Crit has analysed here land on Buy and 17% on Skip. It overlaps hardest with 2D, which covers 6,071 of them.
Fast-paced light roguelike: random events flash rapidly. Surrounded by swarms, move up/down/left/right to charge and knock enemies flying. Combine effects—or adapt instantly. Break encirclements, rack up scores.Accept the Boss's challenge.
A roguelike deckbuilder of tactical army battles. Build a deck of skills, deploy and equip your troops, and conquer your foes. Upgrade gear and skills, master your build, recruit veterans between runs, and push your campaign into endless, ever-scaling combat.
War Footing puts you in command of a nation's defenses. With limited time & resources, and tension rising, can you build the military needed to save your country's independence?
Brian Kelly's WEGO World War II: Desert War captures the drama of the campaign for North Africa during World War II.
Guns, Cards, Capybaras A crazy RNG roguelike deck builder with guns.
Every card is both an attack and part of your survival in this 1–4 player co-op roguelite. Spend cards to strike, preserve enough to survive the counterattack, and combine sacred suit powers with 100+ Blessings.
Etymancy is a dark fantasy roguelike dungeon crawler where every spell is a word. Craft your pile of magic letter tiles, collect strange grimoires to grow stronger, smite enemies, and descend deeper into the Lexicon.
Twelve years after your father sealed the demon lord Remus, the seal is breaking. Darkness rises, kingdoms start to crumble, and you are the last hope. Inherit your father’s power, face Remus, and decide the fate of a world on the edge of annihilation.
A dark fantasy roguelite where words are your weapons. Draw magical letter stones, build words to attack, collect powerful items and combine elemental synergies as you fight your way through increasingly dangerous enemies.
ArMystic is a non-linear exploration RPG centered around an aimless formation drowned in illusion. Follow an unknown path, conceived from unseen torment.
A single-player roguelike deck-builder in a kingdom broken into fifteen countries. Draft cards, chain elemental resonances, and pick a route past 90 map hazards. Where you stand decides what you fight — and win a region, and it stays claimed.
Make burgers, whale in a pay-to-win game, and simp your heart out in this parody roguelite made as a “love” letter to mobile microtransaction grindfests. It’s not the Darkest Dungeon. It’s the greediest one.