Reference price converted at today's rate. Steam charges in US Dollars.
452 games tagged
46% of the games Crit has analysed here land on Buy and 27% on Skip. It overlaps hardest with Action, which covers 219 of them.
Defend your dungeon AND your job! Tower Defense meets Roguelite in Infamous Keepers. Use strategy and some clever trickery to defeat waves of enemies: set up towers and deadly traps, send your employees into the line of fire, and slaughter any intruders left standing yourself.
A reversed survivors-like where you are sending waves of monster to stop the survivors.
Survive the investigation! Kill all your enemies! Manipulate! Create or join a Cult. Enjoy power and peaceful moments... as a Villainess Artist with your palette, until bigger problems arise.
Hell Smasher is a grim and bloody incremental rogue-lite action-clicker. Spawn creatures of darkness, smash mortals and use their souls to grow in power to gather more souls next time.
A roguelite strategy game where you keep the books for the criminal underworld. Take contracts from cartels and sanctioned regimes, build money routes across dozens of jurisdictions, play the market of sanctioned coins. And try not to annoy Interpol.
A Dungeon Builder, Autobattler and Deckbuilder in one. They call themselves “heroes”. You call them gold suppliers. Dig your domain, build deadly traps, place guards and play powerful cards as ever-stronger “heroes” invade your dungeon. Take their gold and build the World Domination Machine.
An incremental game where you ARE the tornado. Suck up cows, flatten cities, and turn destruction into upgrades. Start with a blade of grass. Keep growing until you tear the planet apart.
In an arena watched by gods and demons, you are the Sacrificer. Time is your only currency — and your life: summon monsters, utter dark rites, wear the monster's skin, all paid in the hours you have left. A strategy-action roguelike. One gate — only one side walks free.
Run an evil asteroid base in the void. Dig, claim, and build your lair, summon entities through Warp Rifts, and repel the Vanguard raids hammering your Void Core — while MALACHAR, your AI narrator, judges your every move.
A dark, text-and-pixel monster-breeding sim. Hatch abominations, train them with a TRPG card hand, and send them off to the surface for good. Stats and Traits inherit down two separate bloodlines, so every generation is a deliberate choice, not a reroll.
Become a rampaging bull. Charge through towns, chase panicking crowds, headbutt people into the air, smash obstacles, and cause as much chaos as possible.
Weed Inc. is a global strategy simulation. Build a cannabis strain from fragments, introduce it to legal markets, and spread it country by country. Turn Consumers into Addicts, contain the Side Effects, and stay ahead of an escalating Global Response.